
Stressful Shopper
The Process
This project was the beginning of my programming journey. Previously I had had little to no exposure to coding and the mindset required for it. To say that it was a shock when I first started coding was an understatement, I lacked the experience and some of the understanding which provided me with quite the challenge. However this did not steer me away but rather encouraged me to push forward. I purchased courses on Udemy and followed tutorials and I soon built a solid understanding of the C# language.
I gained a greater understanding on how to use GitHub, a source control software that allowed me to work on this project both at home and in class.
I am still working on this game as a project on the side, using it to skill up in many aspects of game development.
I was tasked with creating an original game concept, having to come up with all the mechanics, game loops, control/input systems, as well as even factoring in the target platform for game optimization.
What I Learnt
Learning how to use functions
Calling functions from other scripts
How to use lists and array’s
Using if statements as checks and conditions
Using and understanding scriptable objects
Utilising unity’s UI features and hooking it up through code
Ray-casting, tracking ray hit-points and using a range of different parameters